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Inkle (video game company)
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Inkle (video game company) : ウィキペディア英語版
Inkle (video game company)

Inkle is a game company based in Cambridge, United Kingdom that specialises in interactive narrative. Their most notable work is ''80 Days'', which was ''Time'' Magazine's Game of the Year in 2014.〔https://time.com/3582118/top-10-video-games-2014/〕 ''The New York Times'' cited it an example of successful interactive storytelling〔http://nytimes.com/2014/11/24/arts/video-games/dragon-age-inquisition-evokes-interactive-storytelling.html?smid=nytcore-iphone-share&smprod=nytcore-iphone〕 while ''The Telegraph'' newspaper called it both "one of the best branching narratives ever created"〔http://www.telegraph.co.uk/technology/video-games/video-game-reviews/11040336/80-Days-review.html〕 and "one of the best books of 2014".〔http://www.telegraph.co.uk/culture/books/11245795/Christmas-Books-2014-best-fiction-to-read.html〕
Inkle has also created inklewriter, an online tool for creating interactive fiction.〔http://www.gamasutra.com/view/news/173448/New_free_tools_allow_any_novice_to_make_an_accessible_text_adventure.php〕 It is used in schools〔http://teachinghistory.org/digital-classroom/tech-for-teachers/25775〕 and was awarded a "Best Website for Teaching and Learning" award by American Association of School Librarians in 2013.〔http://www.ala.org/aasl/standards-guidelines/best-websites/2013〕 It is also used by some game developers〔http://www.pocketgamer.co.uk/r/iPhone/inklewriter/news.asp?c=61634〕 most notably Stoic Studios in their game The Banner Saga.〔http://stoicstudio.com/single-player-progress/〕
Gamasutra named them one of their top 10 developers of 2014, saying 80 Days "set an exciting bar for what mainstream interactive fiction could look like... without sacrificing sophistication and depth for accessibility".〔http://www.gamasutra.com/view/news/232070/The_Top_10_Game_Developers_of_2014.php〕
== History ==

Inkle was founded in November 2011 by Jon Ingold and Joseph Humfrey.〔http://www.inklestudios.com/about/〕 Their first project was an interactive, choice-based version of Mary Shelley's novel ''Frankenstein'', written by successful gamebook author Dave Morris and published by Profile Books.〔http://www.profilebooks.com/frankenstein-reborn-profile-inkle-dave-morris-and-jamie-thomson-launch-new-app/〕 It received mixed reactions, earning a Kirkus Reviews "Best of 2012" star,〔https://www.kirkusreviews.com/book-reviews/mary-shelley/frankenstein-inkle/〕 despite The Guardian describing it as "digital butchery".〔http://www.theguardian.com/books/2012/apr/15/mary-shelley-frankenstein-app-review〕
In May 2013 they released the first in an ongoing fantasy series, ''Sorcery!'', based on gamebooks by famous UK games designer Steve Jackson. The adaptation was widely praised, with IGN calling it "a prime example of what can happen when traditional storytelling gets along with contemporary game design"〔http://uk.ign.com/games/steve-jackson-sorcery/iphone-167175〕 The sequel followed in November 2013 and was substantially larger in scope.〔http://www.eurogamer.net/articles/2013-08-16-sorcery-part-2-due-late-sep-early-oct-on-ios〕
They have collaborated with Penguin Books on two apps. 2013's "Poems By Heart" is a memorisation game intended to help readers learn poetry and was chosen as one of Kirkus' Best Books of 2013.〔https://www.kirkusreviews.com/book-reviews/penguin-group-usa/poems-heart/〕 In the same year they also worked with New York Times bestselling author Kelley Armstrong on "The Cainsville Files", a visual-novel style interactive prequel to her Cainsville book series.〔http://www.148apps.com/reviews/kelley-armstrongs-cainsville-files-review/〕

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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